KIM LANTERN

NOL · 2025

NOL Interactive Media Wall at Yongsan Station

NOL
Role
Unreal technical art and sensor-driven position-responsive interaction development
Scale
Main LED media wall on the second floor of I’Park Mall, Yongsan Station
Scheduled content playback
Sensor-based audience position tracking

We contributed as an Unreal technical artist to NOL’s interactive content for the large media wall beside I’Park Mall at Yongsan Station Exit 2. Using sensor input, we developed interaction systems that move fish, turtles and other creatures in response to visitors’ positions.

Result: Screened on the media wall beside I’Park Mall at Yongsan Station Exit 2.